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EXILE

It started as an environment concept, turned into a story and then to a "I will put all my effort into this exact 3D asset". Everything in the scene was modeled by me. For the texturing, Textures.com and TexturesHaven were used (for the background pieces) and Substance Painter for the mask and the gramophone.

The music is composed by Peter Gundry: https://www.youtube.com/c/23Alchemist23
And performed by TheGoldenBough: https://www.youtube.com/watch?v=cI0ey...